The way in which an object is crafted is a central platform of Danish design practice, for it is in this crafting of each piece of an object and the junctions between them that a love of materials and technology come together. By focusing on craft, Danish designers have continued to lead the world in the development of new production techniques and processes that tell a story about how objects come into being.

CITA: Mette Ramsgaard, Thomsen, Martin Tamke, David Stasiuk, Claus Rytter Bruun de Neergaard

Utzon was inspired by growth patterns in nature as a source for spatial and structural thinking. In our work similar principles are at stake, and so the design for the pod takes its departure in computational methods for designing with growth. Using code to simulate a growing architecture that continuously senses and adapts to its environment, we speculate on how a site specific architecture could evolve. Growth allows us to think simultaneously about the questions of material, structure and design intent.

In the installation CRAFT these dynamic computational growth patterns become shadow patterns cast onto walls. Like a tree, a virtual structure grows towards the light, climbing the space and creating new intersections. These are milled using digital fabrication as a perforated pattern and used to integrate the display of the products. The computer model defines the patterns' changing intensity with varying size and depth which is then used to steer the milling machine, redefining the process of crafting, bringing design and making closer to each other.